Category: Homepage

Doomscroll and Baby Quinn Can Do All of the Things

Baby Quinn just turned six months old, and I am blown away by all that she can do. Quinn is flipping from belly to back (and back again!), babbling away, and nearly bouncing out of her seat! Much like Quinn, our upcoming card game,… Continue Reading “Doomscroll and Baby Quinn Can Do All of the Things”

Doomscroll and Baby Quinn are Ready to Roll

Doomscroll box and Baby Quinn

My daughter, Quinn, loves to lay on her back and look at a mobile display, her sister vaulting all over the house, or even just stare at the sky. However, I’ve noticed my little 5-month-old begin to get bored with just watching – she’s… Continue Reading “Doomscroll and Baby Quinn are Ready to Roll”

Doomscroll and Baby Quinn are Turning Heads

It’s officially been four months since we welcomed our second daughter, Quinn, to the world. She has always been an active girl, even in the womb. I recall that the radiologist had a difficult time telling us the gender of our baby because Quinn… Continue Reading “Doomscroll and Baby Quinn are Turning Heads”

New Teen Video Game and Social Media Numbers Show the Need for Board and Card Games

Student Playing Gamestormers

Pew Research just released their studies on teen video game use and social media use tendencies during the 2023 year. I am always fascinated by the numbers and what we can learn for our own approaches for leisure, learning, and skill development in ourselves… Continue Reading “New Teen Video Game and Social Media Numbers Show the Need for Board and Card Games”

Doomscroll and Baby Quinn are a Reality

When I first started the GamestormEDU blog, the posts focused around the arrival of our daughter, Sloane, and the development of Gamestormers, our first game. Sloane is now three, and we have spent the past two years developing our next game, Doomscroll. Much like… Continue Reading “Doomscroll and Baby Quinn are a Reality”

Kickstarter Lessons Learned and New Plans for Doomscroll Kickstarter Campaign

When my wife was pregnant with our first child, Sloane, I had the crazy idea to use a crowdfunding site called Kickstarter to help launch our first board game. Sloane just turned one as we wrapped up our successful Kickstarter campaign for Gamestormers in… Continue Reading “Kickstarter Lessons Learned and New Plans for Doomscroll Kickstarter Campaign”

Promoting Healthy Social Media Use with Doomscroll Card Game

A few years ago, I watched the documentary The Social Dilemma on Netflix. The message was powerful – social media companies all compete for our attention, keeping us on the screen with emotional content. The end goal? Keep us on screens long enough to… Continue Reading “Promoting Healthy Social Media Use with Doomscroll Card Game”

Lessons Learned: Doomscroll at Protospiel Madison

Each year, I go to Protospiel Madison to playtest other game designers’ games and get feedback on my own designs. This year, I wanted to get some final feedback on Doomscroll, our upcoming Kickstarter release on February 20th, 2024. It was fantastic to see… Continue Reading “Lessons Learned: Doomscroll at Protospiel Madison”

Social Media Literacy Requires Perspective… And Games?!

At least two or three times a week, I get that feeling while thumbing through a social media app. “Jon – you’re doomscroling.” Doomscrolling, for those unfamiliar with the phrase, refers to the act of spending a large amount of time viewing a series… Continue Reading “Social Media Literacy Requires Perspective… And Games?!”

Turn Your Students into Game Designers, Role Players, and More with Playful Learning Strategies

Games hold an incredibly important role in teens’ lives. According to Pew Research, approximately 97 percent of male-identifying teens and 83 percent of female-identifying teens play games on a consistent basis. How do we, as educators, tap into that passion area to develop key… Continue Reading “Turn Your Students into Game Designers, Role Players, and More with Playful Learning Strategies”